UnityViveAPI
Single class that tries to implement an easy access to all HTC Vive sensor data/controls in Unity3D. To access the Vive data just add the Vive script to your scene and type
Vive.[attribute]
anywhere in your code.
available data:
- Vive.ControllerL
- Vive.ControllerR
- Vive.HeadsetCamera
- Vive.HeadsetCameraRig
- Vive.IsLeftTriggerPressed
- Vive.IsRightTriggerPressed
- Vive.UserHeight
available functions:
- Vive.VibrateRController(float)
- Vive.VibrateLController(float)
- Vive.TeleportPlayerToPos(UnityEngine.Vector3)
- Vive.FadeToWhite(float)
- Vive.FadeToBlank(float)
- Vive.FadeToBlack(float)