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  • BerlBerl R&D Point Cloud Visualization

  • Medical Visualizations

  • AVIS Advanced Volume Rendering Algorithm (Patented)

  • Massively Parallel Sorting on the GPU

  • GPU Point Cloud Renderer for Unreal [M.Thesis]

  • Do You Agree?

  • mobilePreviz augmented reality App [Unity3D]

  • Unity3D Real-Time Global Illumination [B.Thesis]

  • Drawing Book Sketches

  • State of the Art in Real-Time Global Illumination [Report]

  • C++ Raytracer

Unreal / Unity / VR / CG / C++
Hamburg/Bremen, Germany
valentin.kraft[at]online.de
Contact / About this portfolio

Hey! I’m Valentin, a professional Software Developer interested in graphics programming, visual computing, virtual/augmented reality and digital creativity.

If you’re interested in my work feel free to contact me at valentin.kraft[at]online.de.

Tags
C++ C-Sharp GPU Unity3D Unreal
Monatsarchiv
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  • März 2016
Copyright 2018 by Valentin Kraft